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Saturday, November 30, 2013
movie study
Thought I'd share how I kinda go about doing these movie studies. Some of you guys might want to see the process.
I basically choose a simple palette and values that match the image when I squint my eyes.
I then start adding more color and add the figures with simple strokes
I continue to refine adding bigger details
then I concentrate on the smaller details to bring it to a close
I take my time with these as i try to get better at matching colors and values
Wednesday, August 28, 2013
Tuesday, June 25, 2013
Hi there,
Here are a couple of test renders for a scene i was working on. I was designing Man-At-Arms' workshop and was playing around a little with the lighting to see where i could take it. Also playing around with a couple of different compositions for some keyframe art ideas. Still have to go back and revisit these at some point, but for now I just wanted to share a bit of my 3D block-in process.
Friday, June 7, 2013
Tuesday, April 23, 2013
Star Trek is out today
hey guys,
Star Trek the game is out today. I hand in a bunch of different aspects of the game from characters to environments and props, please go to my site and check out the rest of the art i did for the game!
www.facosta.com
I have been featured in Concept Art World, check it out http://conceptartworld.com/?p=22475
F.Acosta
Star Trek the game is out today. I hand in a bunch of different aspects of the game from characters to environments and props, please go to my site and check out the rest of the art i did for the game!
www.facosta.com
I have been featured in Concept Art World, check it out http://conceptartworld.com/?p=22475
F.Acosta
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